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===Background=== |
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===Background=== |
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'''Traveller's Tales''' is a British video game developer that was founded in 1989 by Jon Burton and was established a year later. In 2005, it has established its own publishing division, "TT Games". In 2007, it was acquired by [[Warner Bros. Interactive Entertainment]] and has been a development division since. Traveller's Tales' first game was ''Leander'' (known as ''Legend of Galahad'' for Sega Genesis) and was known for games such as ''Puggsy'', ''Mickey Mania'', and ''Rascal''. It is currently known for the Lego games and video games based on animated movies such as the first two ''Toy Story'' films, ''A Bug's Life'', and ''Finding Nemo''. |
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'''Traveller's Tales''' is a British video game developer that was founded in 1989 by Jon Burton and was established a year later. In 2005, it has established its own publishing division, "TT Games". In 2007, it was acquired by [[Warner Bros. Interactive Entertainment]] and has been a development division since. Traveller's Tales' first game was ''Leander'' (known as ''Legend of Galahad'' for Sega Genesis) and was known for games such as ''Puggsy'', ''Mickey Mania'', and ''Rascal''. It is currently known for the Lego games and video games based on animated movies such as the first two ''Toy Story'' films, ''A Bug's Life'', and ''Finding Nemo''. |
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{{ImageTOC |
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|Leander_TT_Logo.png|1st Logo (November 1991) |
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|Traveller's_Tales_Puggsy_CD_.png|2nd Logo (23 March 1993-1995) |
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|Traveller'sTales1.png|3rd Logo (31 March 1995-22 April 2005) |
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|TTGames_LIJ_.png|4th Logo (25 October 2005-) |
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===1st Logo (November 1991)=== |
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===1st Logo (November 1991)=== |
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[[File:Leander_TT_Logo.png|350px|center]] |
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[[File:Leander_TT_Logo.png|350px|center]] |
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'''Logo:''' On a black background, we see a {{color|saddlebrown|brown}} desk outlined in the shape of a shield that is containing sheet music, an old flute, a candle wax, a bottle of ink and its tip, a scroll, a paint set, and an old journal having the Traveller's Tales symbol (which shows two stylized "T"s facing each other) on it. The words "TRAVELLERS TALES" are above on the shield. |
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'''Visuals:''' On a black background, there is a {{color|saddlebrown|brown}} desk outlined in the shape of a shield that is containing sheet music, an old flute, a candle wax, a bottle of ink and its tip, a scroll, a paint set, and an old journal having the Traveller's Tales symbol (which shows two stylized "T"s facing each other) on it. The words "TRAVELLERS TALES" are above on the shield. |
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'''Technique:''' None. |
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'''Technique:''' A still, computerized graphic. |
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'''Music/Sounds:''' The opening theme of the game. |
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'''Audio:''' The opening theme of the game. |
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'''Availability:''' Can be found on ''Leander'' for Amiga. |
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'''Availability:''' Can be found on ''Leander'' for Amiga. |
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===2nd Logo (March 23, 1993-1995)=== |
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===2nd Logo (23 March 1993-1995)=== |
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<gallery mode="packed" heights="200"> |
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<gallery mode="packed" heights="200"> |
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Traveller's_Tales_Puggsy_CD_.png |
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Traveller's_Tales_Puggsy_CD_.png |
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{{YouTube|id=8bGMljRQZwE}} |
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{{YouTube|id=8bGMljRQZwE}} |
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'''Logo:''' Over a black background, we see two stylized "{{color|darkviolet|T}}"'s spinning and slowly zooming away from us. Suddenly, a meteor appears in the background and flies straight at the screen and blows up, thus turning the screen {{color|orange}}. The {{color|orange}} screen fades out and the "{{color|darkviolet|T}}"'s are in flames, with "{{color|orange|'''Travellers'''}}" at the top and "{{color|orange|'''Tales'''}}" at the bottom. |
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'''Visuals:''' Over a black background, there are two stylized "{{color|darkviolet|T}}"'s spinning and slowly zooming away from us. Suddenly, a meteor appears in the background and flies straight at the screen and blows up, thus turning the screen {{color|orange}}. The {{color|orange}} screen fades out and the "{{color|darkviolet|T}}"'s are in flames, with "{{color|orange|'''Travellers'''}}" at the top and "{{color|orange|'''Tales'''}}" at the bottom. |
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'''Variants:''' |
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'''Variants:''' |
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'''Technique:''' CGI. Sprite-based animations on the ''Mickey Mania'' variants. |
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'''Technique:''' CGI. Sprite-based animations on the ''Mickey Mania'' variants. |
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'''Music/Sounds:''' A loud "BANG" sound when the meteor explodes, followed by the sound of fire. |
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'''Audio:''' A loud "BANG" sound when the meteor explodes, followed by the sound of fire. |
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'''Music/Sounds Variants:''' |
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'''Audio Variants:''' |
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*The American and European release of ''Mickey Mania'' variant has a 16-bit sparkling noise when the ghost appears and a 16-bit warping noise when it disappears. |
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*The American and European release of ''Mickey Mania'' variant has a 16-bit sparkling noise when the ghost appears and a 16-bit warping noise when it disappears. |
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**The SNES version has the exploding effect when the Skeleton explodes into pieces; both sound effects were also used in the game. |
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**The SNES version has the exploding effect when the Skeleton explodes into pieces; both sound effects were also used in the game. |
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* The standard variant is seen on ''Puggsy'' for Sega CD as well. |
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* The standard variant is seen on ''Puggsy'' for Sega CD as well. |
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===3rd Logo (March 31, 1995-February 20, 2009)=== |
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===3rd Logo (31 March 1995-22 April 2005)=== |
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<gallery mode="packed" heights="200"> |
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<gallery mode="packed" heights="200"> |
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Traveller'sTales1.png |
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Traveller'sTales1.png |
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Traveller'sTales7.png |
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Traveller'sTales7.png |
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Traveller'sTalesOS.png |
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Traveller'sTalesOS.png |
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TravellersTales Raccoon Comparison.png|A comparison between the raccoon from the original variant (left) and the ''Buzz Lightyear of Star Command'' variant (right) |
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TravellersTales Raccoon Comparison.png|A comparison between the original design of the raccoon (left) and the 2001 redesign (right) |
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</gallery> |
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</gallery> |
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{{YouTube|id=QvhbDJ8YTJI|id2=9h4UVLuJGwc|id3=wlexn62fRrM|id4=dY3TMI9BCd0|id5=JmIGe2qCKH0|id6=1wZvt30jH4I|id7=YxChZHN6W_k|id8=Lglk52ch6so|id9=OpxlvrzuKPM}} |
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{{YouTube|id=QvhbDJ8YTJI|id2=9h4UVLuJGwc|id3=wlexn62fRrM|id4=dY3TMI9BCd0|id5=JmIGe2qCKH0|id6=1wZvt30jH4I|id7=YxChZHN6W_k|id8=Lglk52ch6so|id9=OpxlvrzuKPM}} |
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'''Logo:''' On a black background, we see a CGI raccoon with big eyes, long, stripy ears, a jovial look on his face, a lion-like tail, and a farmer's outfit with bracelets on his wrists and ankles. He is resting on the tip of the edge of a cliff, holding a {{color|red}} handkerchief with white polka-dots in one hand. His other hand is on a gravestone with a left arrow and the initials "TT" on it. The raccoon nods his head while the logo rotates. A {{color|gold}}-{{color|orange}} moon appears rising behind him and the cliff. The words "Traveller's Tales", in a Medieval-style font with a {{color|gold}} outline, later fade in. |
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'''Visuals:''' On a black background, there is a CGI raccoon with big eyes, long, stripy ears, a jovial look on his face, a lion-like tail, and a farmer's outfit with bracelets on his wrists and ankles. He is resting on the tip of the edge of a cliff, holding a {{color|red}} handkerchief with white polka-dots in one hand. His other hand is on a gravestone with a left arrow and the initials "TT" on it. The raccoon nods his head while the logo rotates. A {{color|gold}}-{{color|orange}} moon appears rising behind him and the cliff. The words "Traveller's Tales", in a Medieval-style font with a {{color|gold}} outline, later fade in. |
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'''Trivia:''' |
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'''Trivia:''' |
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*On a demo for the PS1 version of the ''A Bug's Life'' video game, the raccoon (with a slightly different appearance and is also motionless) and the cliff rotate from the right while zooming in. The text fades in and the moon rises shortly afterwards. |
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*On a demo for the PS1 version of the ''A Bug's Life'' video game, the raccoon (with a slightly different appearance and is also motionless) and the cliff rotate from the right while zooming in. The text fades in and the moon rises shortly afterwards. |
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*On the PS1 and PC versions of the ''A Bug's Life'' video game, the camera pans from an exotic valley with some rocks, flowers and a bridge and reaches a cliff, where the raccoon is. He gives us a friendly look as we see the moon behind him. The text then appears next to him and the logo ends with a zooming iris effect. |
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*On the PS1 and PC versions of the ''A Bug's Life'' video game, the camera pans from an exotic valley with some rocks, flowers and a bridge and reaches a cliff, where the raccoon is. He gives us a friendly look as we see the moon behind him. The text then appears next to him and the logo ends with a zooming iris effect. |
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*On European releases of the ''Buzz Lightyear of Star Command'' video game, the raccoon has a noticably different appearance, as he has a different, canine-like face with slightly smaller eyes and a less curvy snout, slightly bigger ears that are flopped down, a lankier body, an uninterested look on his face, and {{color|hotpink|pink}} pads on his feet. The logo also rotates slightly slower. |
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*Starting from the European releases of the ''Buzz Lightyear of Star Command'' video game in early 2001, the raccoon was drastically redesigned, as he has a different, canine-like face with slightly smaller eyes and a less curvy snout, slightly bigger ears that are flopped down, a lankier body, an uninterested look on his face, and {{color|hotpink|pink}} pads on his feet. The logo also rotates slightly slower. |
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*On ''Muppet RaceMania'', the studio's website URL "www.t-tales.com" appears at the bottom of the screen midway through the logo and fades out after the logo forms. |
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*On ''Muppet RaceMania'', the studio's website URL "www.t-tales.com" appears at the bottom of the screen midway through the logo and fades out after the logo forms. |
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*On ''Crash Bandicoot: The Wrath of Cortex,'' the logo (with the raccoon from the ''Star Command'' variant) takes place on the opening space background, with the moon part of the background and the cliff (the initials and the arrow on the gravestone are now facing the opposite direction) floating past it. The URL also appears when the raccoon is on screen. |
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*On ''Crash Bandicoot: The Wrath of Cortex,'' the logo (with the 2001 version of the raccoon) takes place on the opening space background, with the moon part of the background and the cliff (the initials and the arrow on the gravestone are now facing the opposite direction) floating past it. The URL also appears when the raccoon is on screen. |
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*On ''Haven: The Call of the King,'' the logo (with the raccoon from the ''Star Command'' variant, as well as the URL underneath it) takes place in outer space like in the ''Wrath of Cortex'' variant, except the moon is replaced with the planet Earth. Shortly after, the camera zooms past the raccoon's head and the game's title screen appears. |
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*On ''Haven: The Call of the King,'' the logo (with the 2001 version of the raccoon, as well as the URL underneath it) takes place in outer space like in the ''Wrath of Cortex'' variant, except the moon is replaced with the planet Earth. Shortly after, the camera zooms past the raccoon's head and the game's title screen appears. |
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*On the PS2, GameCube and Xbox versions of the ''Finding Nemo'' video game, the print logo rises up from a body of water and floats on it. The website URL appears below the logo shortly afterwards. The Game Boy Advance version instead uses the [[Vicarious Visions]] logo, also customized. |
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*On the home console versions of the ''Finding Nemo'' video game, the print logo rises up from a body of water and floats on it. The website URL appears below the logo shortly afterwards. |
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*On ''Crash: Twinsanity'', the raccoon from the ''Star Command'' variant (his ears are now perked up) appears on a white background. The cliff and raccoon move to the right to leave room for the Traveller's Tales text to fade, but spread out and having "O X F O R D S T U D I O" under it. Above it appears a silhouette of Oxford's skyline. |
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*On ''Crash: Twinsanity'', the 2001 version of the raccoon (with his ears now perked up) appears on a white background. The cliff and raccoon move to the right to leave room for the Traveller's Tales text to fade, but spread out and having "O X F O R D S T U D I O" under it. Above it appears a silhouette of Oxford's skyline. |
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'''Technique:''' 3D animation. |
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'''Technique:''' 3D animation. |
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'''Music/Sounds:''' A cheerful-sounding camp-like theme with a faint choir, composed by Aaron Szpakowski. |
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'''Audio:''' A cheerful-sounding camp-like theme with a faint choir, composed by Aaron Szpakowski. |
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'''Music/Sounds Variants:''' |
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'''Audio Variants:''' |
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*The Japanese release of ''Mickey Mania'' variant has a 16-bit sparkling noise when the ghost appears and a 16-bit warping noise when it disappears. |
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*The Japanese release of ''Mickey Mania'' variant has a 16-bit sparkling noise when the ghost appears and a 16-bit warping noise when it disappears. |
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*The ''A Bug's Life'' demo variant is silent. |
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*The ''A Bug's Life'' demo variant is silent. |
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*The animated version is seen on many PS and PS2 games including ''Toy Story 2: Buzz Lightyear to the Rescue'', ''Buzz Lightyear of Star Command'', and ''Toy Story: Racer''. |
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*The animated version is seen on many PS and PS2 games including ''Toy Story 2: Buzz Lightyear to the Rescue'', ''Buzz Lightyear of Star Command'', and ''Toy Story: Racer''. |
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===4th Logo (October 25, 2005-)=== |
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===4th Logo (25 October 2005-)=== |
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<gallery mode="packed" heights="200"> |
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<gallery mode="packed" heights="200"> |
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TTGames_LIJ_.png |
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TTGames_LIJ_.png |
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TTGames_BH.png |
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TTGames_BH.png |
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</gallery> |
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</gallery> |
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{{YouTube|id=DRcAdiV8tKg|id2=v2Dbyz9hnnw|id3=6ZmLEtVa7z0|id4=11CJBOL4Bfw}} |
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{{YouTube|id=DRcAdiV8tKg|id2=v2Dbyz9hnnw|id3=6ZmLEtVa7z0|id4=WkolAn168XM|id5=11CJBOL4Bfw}} |
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'''Logo:''' In a white space, an orange "{{color|orange|'''T'''}}" looks around, but then jumps in a startled fashion as a light blue "{{color|cyan|'''t'''}}" leaps into view. It stops by the "{{color|orange|'''T'''}}" as it gets a rub on its "head". "{{color|gray|Traveller's}}" and "{{color|gray|tales}}" appear on the top and bottom of the screen respectively, both spaced out to fit each other. The "{{color|cyan|'''t'''}}" then leans to the side of the "{{color|orange|'''T'''}}". |
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'''Visuals:''' In a white space, an orange "{{color|orange|'''T'''}}" looks around, but then jumps in a startled fashion as a light blue "{{color|cyan|'''t'''}}" leaps into view. It stops by the "{{color|orange|'''T'''}}" as it gets a rub on its "head". "{{color|gray|Traveller's}}" and "{{color|gray|tales}}" appear on the top and bottom of the screen respectively, both spaced out to fit each other. The "{{color|cyan|'''t'''}}" then leans to the side of the "{{color|orange|'''T'''}}". |
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'''Variants:''' |
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'''Variants:''' |
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*On ''Transformers: The Game'', two cars, both in a similar size and color to the "T"'s race along the ground before transforming into the letters. |
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*On ''Transformers: The Game'', two cars, both in a similar size and color to the "T"'s race along the ground before transforming into the letters. |
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*On ''Bionicle Heroes'', after the Piraka break through the [[Eidos Interactive|Eidos]] logo, they look over to see the "T"'s shaking in fear, with the smaller one hiding behind the large one, only to be crushed by Avak's foot. All of them then look at his markings, and then decide to stamp it into the screen, showing the still variant's logo as a sinister laugh is heard. If you skip the opening logos, it cuts straight to the stomp. |
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*On ''Bionicle Heroes'', after the Piraka break through the [[Eidos Interactive|Eidos]] logo, they look over to see the "T"'s shaking in fear, with the smaller one hiding behind the large one, only to be crushed by Avak's foot. All of them then look at his markings, and then decide to stamp it into the screen, showing the still variant's logo as a sinister laugh is heard. If you skip the opening logos, it cuts straight to the stomp. |
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*On a CBC Kids cartoon called ''What's Your News?'', it's the same as the still variant, but ''games'' is replaced by ''animation''. |
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*On a CBC Kids cartoon called ''What's Your News?'', it's the same as the still variant, but "games" is replaced by "animation". |
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*At the end of the credits of console Lego games, a variant of the logo is used. The logo starts off with two LEGO minifigure construction workers looking at blueprints, while a forklift and some {{color|gold}} blocks are in the background. The logo then goes into a timelapse of them building the "TT" logo up, though it does stop once for a break where some of them also play with a ball. When the timelapse finishes, one of the men leans on the "{{color|cyan|'''t'''}}", causing it to lean, and they run away rather quickly as the logo fades to its normal self, name included. |
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*At the end of the credits of console Lego games, a variant of the logo is used. The logo starts off with two LEGO minifigure construction workers looking at blueprints, while a forklift and some {{color|gold}} blocks are in the background. The logo then goes into a timelapse of them building the "TT" logo up, though it does stop once for a break where some of them also play with a ball. When the timelapse finishes, one of the men leans on the "{{color|cyan|'''t'''}}", causing it to lean, and they run away rather quickly as the logo fades to its normal self, name included. |
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*On ''Lego Harry Potter: Years 1-4'' for DS, the logo appears as a sketch on a piece of parchment. |
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*On ''Lego Harry Potter: Years 1-4'' for DS, the logo appears as a sketch on a piece of parchment. |
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*On the trailer for ''Lego Harry Potter'', it is {{color|gray}}-{{color|blue}} and placed over the thundering background. |
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*On the trailer for ''Lego Harry Potter'', it is {{color|gray}}-{{color|blue}} and placed over the thundering background. |
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*On the ''Sonic Gems Collection'' port of ''Sonic R'', the logo is still on a white background. |
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*On the ''Sonic Gems Collection'' port of ''Sonic R'', the logo is still on a white background. The black background version is also found in the credits. |
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'''Technique:''' CGI. |
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'''Technique:''' CGI. |
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'''Music/Sounds:''' The sounds of jumping letters and various squeaks. |
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'''Audio:''' The sounds of jumping letters and various squeaks. |
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'''Music/Sounds Variants:''' |
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'''Audio Variants:''' |
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*The sounds of running cars and metal conversion for the ''Transformers'' variant. |
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*The sounds of running cars and metal conversion for the ''Transformers'' variant. |
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*On the Lego variant, we hear the construction workers building. At the end, after the one worker pushes the lowercase "t", we hear a timpani roll. At the end of the roll, just faintly, a sound like Legos falling apart can be heard. On ''Lego Indiana Jones: The Original Adventures'', little sounds and grunts are added to the characters' actions. |
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*On the Lego variant, we hear the construction workers building. At the end, after the one worker pushes the lowercase "t", we hear a timpani roll. At the end of the roll, just faintly, a sound like Legos falling apart can be heard. On ''Lego Indiana Jones: The Original Adventures'', little sounds and grunts are added to the characters' actions. |
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*The still variant is seen on every Lego game from the GameCube version of ''Lego Star Wars: The Video Game'' onwards. |
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*The still variant is seen on every Lego game from the GameCube version of ''Lego Star Wars: The Video Game'' onwards. |
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*The Lego variant appears after the end of the credits of most Lego games starting with ''Lego Indiana Jones: The Original Adventures''. |
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*The Lego variant appears after the end of the credits of most Lego games starting with ''Lego Indiana Jones: The Original Adventures''. |
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*The normal variant only appears on ''Super Monkey Ball Adventure'' and the two ''The Chronicles of Narnia'' adaptation games they developed. |
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*The normal variant only appears on ''Super Monkey Ball Adventure'', the PlayStation Portable games ''F1 Grand Prix'' and ''World Rally Championship'', and the two ''The Chronicles of Narnia'' adaptation games they developed. |
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*Also appears on the 2005 Nintendo GameCube/PlayStation 2 port of ''Sonic R'' included in ''Sonic Gems Collection'', plastering the previous logo. |
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*Also appears on the 2005 Nintendo GameCube/PlayStation 2 port of ''Sonic R'' included in ''Sonic Gems Collection'', plastering the previous logo. |
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[[Category:Warner Bros.]] |
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[[Category:Warner Bros.]] |
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[[Category:Warner Bros. Discovery]] |
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[[Category:Warner Bros. Discovery]] |
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[[Category:Logos that vary depending on the source]] |